How do you double-check normal map output? (screenshot)

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9 comments, last by Nairou 12 years, 7 months ago

The orientation of the z component of the normals will depend on the handedness of the coordinate system you are usng; looks like you're view-space is left-handed, since +x goes to the right, +y goes up and +z goes into the screen (hence you see very little blue).

As for the colours not "blending as well" - it's because you're not remapping into [0,1] to visualize the normals.


Ahh... That makes perfect sense now. Thank you!

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