Does anyone know some good papers or books (preferably german ones or at least ones that are available in europe) about advanced physics for particle systems? I recently felt like redesigning my particle system as it worked fine but was too unflexible and hard to configure. I didnt find anything useful on the web, most tutorials just cover the basics, and thats what I already have. I want to be able create really cool effects of all kind with my particle systen but got stuck on the physics. I remembered a
Commercial MMORPG-suite which had a cool particle system: using around 8 parameters, you could pretty much create any particle effect from fire,blood, water, whatever you want. Id be really glad if somebody could point me out some information! Thanks in advance!
Edit: just in case I didnt state clearly, im mostly interested in the physics calculation
for beeing able to move particles with given weigth, etc properly, not such stuff as particle collisions!