Zombox
Did some more work on Zombox this week.
Improved some of the AI and pathfinding so it works faster on iOS devices with more zombies.
Also improved the physics...objects and zombies can be pushed into water (click this link for a clip of it) and weapons can damage the environment (walls can be broken down, doors can be smashed down, etc.
Here's a clip showing how the pathfinding system updates zombie paths in realtime. New paths are shown in white.
Here's a clip showing a bit of the desctrution system.
Improved some of the AI and pathfinding so it works faster on iOS devices with more zombies.
Also improved the physics...objects and zombies can be pushed into water (click this link for a clip of it) and weapons can damage the environment (walls can be broken down, doors can be smashed down, etc.
Here's a clip showing how the pathfinding system updates zombie paths in realtime. New paths are shown in white.
Here's a clip showing a bit of the desctrution system.
Here's a bit of a behind-the-scenes look at Zombox's object pooling system, which manages to maintain a huge sprawling environment, full of hundreds of destructible objects, on iOS devices with no in-game load times.
Click here for the complete explanation.
Click here for the complete explanation.
Iiii have no idea what those lazers from the car are (raycasts?) but I can see you did a splendid job with Unity Keep at the good work!
Graphics remind me of minecraft, I like it I'm curious what you use for modeling - Blender, or some proprietary app?
And... any chance of an Android version?
And... any chance of an Android version?
I used 3dsmax for the modelling.
As for an Android version, I don't currently have plans for one, although Unity has Android support....so if there's enough demand, I might port a version for it.
As for an Android version, I don't currently have plans for one, although Unity has Android support....so if there's enough demand, I might port a version for it.
Character customizations have been added to Zombox. The main character can now be dressed in various clothes, including over 60 hats, shirts and pants. Each clothing item provides a unique bonus to the character's stats. Some items provide extra armor, some provide extra hit points, some increase speed, some increase the chances to land a critical hit, some increase attack and others regenerate health.
The clothing items, like all items in the game, can be found throughout the world.
Click here to watch a video of the clothing system in action!
The clothing items, like all items in the game, can be found throughout the world.
Click here to watch a video of the clothing system in action!
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