I know C++ console and win32 programming, as well as winapi, however I want to step up to game programming and DirectX, as well as start a project that I could show to people around the internet. I already have an idea for it, by the way - in short and without giving any spoilers, it is a 2D side-scroller.
I have been looking around and found tutorials only for old versions of DirectX, so I would like to ask if there are any actually useful tutorials I could use with the current version (June, 2010) of DirectX. It would be better for me if it would be a full game engine tutorial, I don't want to learn part-by-part, as this is a very slow process for me.
I have found many SDL/Allegro/other libraries tutorials, but I don't want these, instead I want to write a DirectX mini-library by myself.
Thanks for reading.







