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Posted 16 October 2011 - 02:55 AM
Posted 17 October 2011 - 03:53 AM
Posted 03 November 2011 - 02:06 AM
It's most likely because the lesson doesn't use a delta time value, instead movement is based on how many frames are rendered, so any inconsistencies in the frame rate show up as shaking or stuttering in the movements, adding delta time compensates for that, so do skip ahead to lesson 32 an learn how to implement it.