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[MMORPG] Forsaken Studios is looking for skilled Coders, 3D Artists, Animators, and Texture Artists.

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#1 Lee Perkins   Members   -  Reputation: 106

Posted 16 October 2011 - 03:49 AM

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Company Name: Forsaken Studios

Project name: Embers of Caerus

Brief description:

We are developing a next-generation Sandbox MMORPG of an epic scale. We cannot currently discuss specifics of the features we have planned until an NDA is signed, but for information on the vision of the project, please read our Creative Directors vision.

The Vision

The team was started by a group of individually skilled professionals who met through various MMORPG games and and communities over the last decade. The team shared two things, passion for the genre, and a view that while other MMORPGs have had great vision, none of them have actually managed to hit the mark with the right balance of features and content to promote a full and healthy sandbox game.

The lore and backstory for the game has been in development by Rob Steele (creative director, and author) over the last few years, and is based on his latest novel with its associated notes. This has since been expanded and adapted to fit an MMORPG sandbox setting, and include extra depth and diversity where needed.

Currently we have a very active community that is interested in our game, and it's development, and we need more talent to achieve our current goals.

Target aim:

Retail - We have a projected 4-5 year development, and business plan, leading to the retail release of our game.


Through donations of our fans (650+), and personal investment, we have just recently purchased a 6 month license on the Havok Vision Engine.

The entire team (currently 50+) has been working on a voluntary basis (many working full time) to develop their passion for what we are doing, and the opportunity this project provides.

After our 6 month license is over, we will be presenting our results, and our business, and development plans to several currently interested investors.

Investment will be secured, and at that point anyone who has been committed to the project, will be invited out to the Texas office and offered a wage to work full time on the project.


We are developing for the PC market solely, and we are working with the Havok Vision 8 engine from Trinigy, along with other third party packages (e.g. Speedtree 5 etc).

The artists are currently working with Maya, 3DS max, Zbrush, Photoshop, Blender and world building using vForge.

The coders are using visual studio 2010, and vForge script editing tools.

Programming talent needed:

Programmers to join the coding team:

AI programmer - knowledge of C++ and AI techniques required, LUA script desirable

Graphics programmers - knowledge of programming shaders etc required (HLSL), C++ desirable

Core/network/feature programmers - C++ required, C# and LUA script desirable

Artist talent needed:

3D Artist - (Needs zbrush/mudbox, UV and texturing skills)
Comic Strip Artist
Shader Artist

All applicants will be subject to an interview/skill test, and will be required to sign an NDA to commence work on the project.

Team structure:

Creative Director - Rob Steele

Project Manager - Nick West (ex-director EA Europe)

Art Director - Lee Perkins

Technical Director/Lead Programmer - David Belcher

Audio Lead - Miles Hancock

Current team size- 54


Game Site - http://www.embersofcaerus.com

Company Site - http://www.forsakenstudios.com


Programmers contact - davebelcher (at) forsakenstudios.com

Artists/Modellers/Animators contact Lee Perkins - leeperkins (at) forsakenstudios.com

Also feel free to fill in a reply to this post when you have sent an e-mail.

Previous Work by Team:

Various members of our team have worked on large and small scale games, including MMO's of other genres. Some studios include Electronic Arts UK, Tailtale Studios, and Espada Entertainment.

Additional Info:

ENGINE TEST - On Youtube


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#2 Silentcomposition   Members   -  Reputation: 250

Posted 17 October 2011 - 07:45 PM

Nice. I remember seeing this on Massively. :)

The youtube link is broken.

I think it was supposed to be this one. :wink:

#3 Lee Perkins   Members   -  Reputation: 106

Posted 18 October 2011 - 01:29 AM

Thanks for pointing that out, strangely it was the correct link, just wouldn't work in the media code, bizarre. :)

Thanks again

#4 Miragod   Members   -  Reputation: 100

Posted 19 October 2011 - 05:51 PM

Been following these guys a bit now, seeing some of their work (and work at the same time through livestream!) and it's a pretty cool project. Seems to be a large project at that, but from what I've seen and read from these guys (n you gals too!), they really have their heads in the right spot and aren't just doing this "cuz it'd be cool."

#5 JimWelch   Members   -  Reputation: 106

Posted 21 October 2011 - 03:27 PM

It looks like info [at] forsakenstudios [dot] com is full. I tried contacting you there but my email wouldnt go through. I went ahead and sent you a PM :)

#6 Lee Perkins   Members   -  Reputation: 106

Posted 21 October 2011 - 04:21 PM

Hello there Jim, I did get your emails, seems I am having an issue with that, I have spoke to Arthur our sound Director and he will contact you.


#7 Aurongroove   Members   -  Reputation: 108

Posted 22 October 2011 - 10:00 AM

also sent email. (just now)

#8 Dave Belcher   Members   -  Reputation: 104

Posted 26 October 2011 - 07:24 AM

It is definitely an exciting time for our project :)

This thread is a refresh of our previous post: http://www.gamedev.net/topic/608138-mmo-forsaken-studios-coders-artists-and-sound-engineers-needed-for-established-team/

If have the passion, and think you have what it takes, give us a call!

David Belcher

Technical Director
Forsaken Studios

#9 Lee Perkins   Members   -  Reputation: 106

Posted 31 October 2011 - 04:42 AM

Thank you to all who have applied and I am looking forward to working with you all.

I am however still looking for talented 3D artists, riggers and animators.

Let me know if your interested.

#10 Lee Perkins   Members   -  Reputation: 106

Posted 22 November 2011 - 11:26 AM

Now have 3 professional riggers, still looking for talented character/creature artists!

Also have some spots for talented concept artists. One for ilustrations and maybe 2 comic strip artists.


#11 Lee Perkins   Members   -  Reputation: 106

Posted 22 November 2011 - 07:38 PM

Sorry, also looking for an ace who works with shaders.


#12 Lee Perkins   Members   -  Reputation: 106

Posted 24 November 2011 - 05:29 AM

Update - Now looking for a talented comic strip artist (D&D/Pathfinder style art)

#13 Lee Perkins   Members   -  Reputation: 106

Posted 28 November 2011 - 07:02 PM

Updated with team size and what I am looking for

Character artists
Shader coder
Concept artists

#14 Lee Perkins   Members   -  Reputation: 106

Posted 17 February 2012 - 06:57 AM

Hello all its been a long time posting.

We are powering forward very well and have started to build a nice community.
On Christmas Day we released a new video

Anyway with over 50 developers on board I am still looking for talent.

I am looking for some very talented 3D artists to join my team, also I have room for some animators and a comic strip artist.

Thanks again and feel free to visit us at www.embersofcaerus.com and show your support.

If your interested please email me at leeperkins@forsakenstudios.com

Thank you once more.

#15 legend911   Members   -  Reputation: 114

Posted 18 February 2012 - 11:30 PM

While this os all fine and dandy you must realize that putting the same mmo on the market full of close will not work. Just a piece of advice, go for the sandbox type.

#16 Lee Perkins   Members   -  Reputation: 106

Posted 19 February 2012 - 02:31 AM

Im a little confused by the comment, but the last part about the sandbox you mentioned = We are making a real sandbox and no theme park game.


#17 Ubiquité   Members   -  Reputation: 100

Posted 21 February 2012 - 10:25 AM

Are you still looking for Network/Core/Feature Programmers ?

#18 Dave Belcher   Members   -  Reputation: 104

Posted 21 February 2012 - 11:09 AM

We certainly are. Send me an email (davebelcher(at)forsakenstudios.com), with a CV/portfolio of possible, and we can discuss it.

David Belcher

Technical Director
Forsaken Studios

#19 Lee Perkins   Members   -  Reputation: 106

Posted 21 March 2012 - 01:48 PM

Hello again all.

I am looking for a very talented animator, one that would be considered a lead animator at a company.

I have a couple of talented animators right now but I am still looking for that 'special' talent.

I am looking to make a few contacts now for when we are ready to hire full time, so if you know anyone who is exceptional and who has worked in the industry at a high level then please do send them my way.

A US based animator would be best so we don't have any issues with visa problems. But if not in the US I would still be interested in speaking to them.

Thanks again.


leeperkins [at] forsakenstudios [dot] com

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