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Posted 19 October 2011 - 09:14 AM
Posted 20 October 2011 - 05:58 PM
would someone mind explaining a little on how Assimp handles textures. I've started working on a model loader and can currently load models. I'm using a simple color shader right now until I can figure out textures to display the model. I can get the uv coords for the textures and add them to my vertex structure.. but that's about all I understand how to do as far as how assimp handles textures.