Jump to content



NeHe iOS Lesson 01 Q&A

  • You cannot reply to this topic
3 replies to this topic

#1 Caste   Moderators   -  Reputation: 931

Like
0Likes
Like

Posted 27 October 2011 - 05:05 AM

Hi guys!

I've just finished and published the first iOS NeHe Lesson!!

http://nehe.gamedev....up_gl_es/44001/

Would be great to get some feedback, no matter how destructive :) !

This is to place to ask any questions about it as well, so feel free to do so.

Cheers
Carsten

Ad:

#2 FlyingDutchman   Members   -  Reputation: 104

Like
0Likes
Like

Posted 27 October 2011 - 05:15 AM

View PostCaste, on 27 October 2011 - 05:05 AM, said:

Hi guys!

I've just finished and published the first iOS NeHe Lesson!!

http://nehe.gamedev....up_gl_es/44001/

Would be great to get some feedback, no matter how destructive :) !

This is to place to ask any questions about it as well, so feel free to do so.

Cheers
Carsten

looks good. You are also the first tutorial which doesnt delete the main window.xib which is very good because deleting it will cause a crash when running the app on a device :-)

so, good work!!! greets to darmstadt, i lived near frankfurt a couple of years.. beautiful city



I open sourced my C++/iOS OpenGL 2D RPG engine :-)


See my blog: (Tutorials and GameDev)

http://howtomakeitin....wordpress.com/


#3 AcciDante   Members   -  Reputation: 100

Like
0Likes
Like

Posted 19 January 2012 - 12:55 AM

Hey! Thanks for making these. I look forward to going through the rest.

I'm trying to set up the downloadable project in lesson 1 and get it set up from scratch myself (learning purposes), and I can't seem to add the EAGLView onto the window in interface builder. Can you go over it really quick? A sentence or two would probably get me in the right direction since I think I'm just missing an option somewhere.

#4 Caste   Moderators   -  Reputation: 931

Like
0Likes
Like

Posted 28 January 2012 - 08:43 AM

I'm always struggling with Interface Builder as well, I know how you feel :)

Adding the view works by adding a standard UIView to your window, and when you select it and look at the properties pane to the right, in the 3rd tab under "custom class" you can choose which class derived from UIView you wish you use. That's where you select EAGLView.






We are working on generating results for this topic
PARTNERS