Posted 08 January 2000 - 08:20 AM
best basis for a sphere texture.
I'm thinking that a cone-based, equidistant projection would work (but that's only my thoughts, I'm not sure).
Edited by - joeG on 1/8/00 2:23:01 PM
Edited by - joeG on 1/8/00 2:24:23 PM
Alright, say if I wanted to use a map to build a texture for a sphere (most likely to get a texture for Earth or some other planet). Which map projection (out of the 400 or so that are in use today) would give me the