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## Extract the R, G, B values from a Flash decimal number

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### #1gretty  Members

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Posted 31 October 2011 - 11:56 PM

Hello

I have colour values from a Flash application that are ARGB format(A being the alpha/transparency value).

I have to convert that long decimal number to a RGB/Hexadecimal number in Javascript. I REALLY struggle with bitwise operations. In Flash the colour white is represented by the decimal number: 16777215, black is obviously 0. Other colours are like: 84545883, 4803910 etc which I have no idea what colour they are.

Do you know how I can extract the individual R, G, B & A values from a long(8 digit) number?

Can you help me get these functions to extract the (R,G,B,A) values?

function getA( num )
{
// eg value for num is 84545883
return (parseInt(num,10)) & 0xFF000000;  // does this correctly get the A value from a ARGB value?
}

function getR( num )
{
// eg value for num is 84545883
return (parseInt(num,10)) & 0x00FF0000;  // does this correctly get the R value from a ARGB value?
}

function getG( num )
{
// eg value for num is 84545883
return (parseInt(num,10)) & 0x0000FF00;  // does this correctly get the G value from a ARGB value?
}


### #2L. Spiro  Members

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Posted 01 November 2011 - 12:21 AM

You are masking out the undesired bits but you are not shifting.

function getA( num ) {
return (parseInt( num, 10 ) & 0xFF000000) >> 24;
}

function getR( num ) {
return (parseInt( num, 10 ) & 0x00FF0000) >> 16;
}

function getG( num ) {
return (parseInt( num, 10 ) & 0x0000FF00) >> 8;
}

L. Spiro

### #3iMalc  Members

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Posted 01 November 2011 - 12:24 PM

Also note that you're better off doing the right shifts before masking, and left shifts after masking.
Thus:
function getA(string num)
{
return (parseInt(num, 10) >> 24) & 0xFF;
}

function getR(string num)
{
return (parseInt(num, 10) >> 16) & 0xFF;
}

function getG(string num)
{
return (parseInt(num, 10) >> 8) & 0xFF;
}

function getB(string num)
{
return parseInt(num, 10) & 0xFF;
}

"In order to understand recursion, you must first understand recursion."
My website dedicated to sorting algorithms

### #4Álvaro  Members

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Posted 01 November 2011 - 12:47 PM

In order to make things easier for humans, you can write the numbers in hexadecimal instead of decimal, and then every two hexadecimal digits correspond to a byte, so it's much easier to pick out the individual bytes:
16777215 = 0xFFFFFF (red=0xFF=255, green=0xFF=255, blue=0xFF=255)
4803910 = 0x494D46 (red=0x49=73, green=0x4D=77, blue=0x46=70)

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