I'm trying to learn more advanced stuff in OpenGL. I' m thinking what should be my next book on OpenGL/ GLSL ( I finished SuperBible 5, and I have the Redbook too) .
NVIDIA's GPU Gems seems professional and impressive stuff, but it looks like it's DirectX oriented.
My questions are:
1.How relevant it is for GLSL developers ?
2.How relevant it is for GLSL on ATI Radeon card ?
( I'm going to switch to NVIDIA some day, but currently that's what I have)
3.Is there anything else?
Thanks in advance








