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Non-retaining graphics engine


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#1 patrrr   Members   -  Reputation: 1113

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Posted 25 November 2011 - 05:26 PM

Hi! I'm looking for a free (and preferably also open source) graphics engine that doesn't rely on any kind of retaining data structure like a scene graph, is there an engine like that? Some other features that would be nice:
  • Targets both OpenGL and Direct3D
  • Mac, Windows, Linux. iOS and Android support would be nice
  • Shader support and material scripting (like the FX files in DX) + fall back handling
  • Image loading supporting png, jpg, ...
  • Model loading, COLLADA, ...
  • Window management for the host platform
  • Text rendering, GUI?
  • Some built-in effects, lighting, ...
  • Similarly scoped as Irrlicht
  • Scriptable/data driven particle system
I'm also wondering if you can use Irrlicht in a more "immediate" mode.

Thanks!


Edit: maybe the thread would've been better placed in "Alternative Game Libraries"?

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#2 Scourage   Members   -  Reputation: 785

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Posted 25 November 2011 - 07:40 PM

Check out visualization library. www.visualizationlibrary.org

Cheers,

Bob

Halfway down the trail to Hell...




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