Hi. I''m new to OpenGL and I''m a little unclear what header files I need in the include folder to use OpenGL. I think all I need is GL, GLU, and GLUT. I looked in my version of Bloodshed C++ and I noticed I have GL, GLAUX, and GLU. In the one FAQ I read on OpenGL it said you had to have GL, GLU and GLUT. Is the FAQ out of date or something? Was interested in messing around with some examples of some C++ code that use OpenGL(one include statement included glut.h).
Can someone clear this up for me? Thanks.