What do you guys think the design of Street Fighter II is like? Is it basically two finite state machines, one for each player?
Some states might be like PUNCHING, KICKING, GETTING_SPINNING_PILEDRIVERED…
Street Fighter II
Started by ms75214, Dec 19 2011 07:23 AM
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Posted 19 December 2011 - 11:31 AM
Here is a design document for killer instinct (very similar)
http://shoryuken.com...ign-doc.137426/
Edit: I read through that and it doesn't have alot of information.
http://shoryuken.com...ign-doc.137426/
Edit: I read through that and it doesn't have alot of information.






