Members - Reputation: 3714
Posted 04 January 2012 - 08:43 PM
Or, if you are willing to spend some money you could use scaleform to embed flash GUIs in your game (Something alot of AAA games do these days)
The voices in my head may not be real, but they have some good ideas!
Senior Moderators - Reputation: 4743
Posted 04 January 2012 - 10:34 PM
GDNet+ - Reputation: 823
Posted 05 January 2012 - 01:39 PM
My problem is the layout editor is buggy, and the new version CEED is not finised yet and has bugs as it's not a release product.
The second issue is they moved to Mercury for SVN and I have no idea on using that system yet, and would like to get on 0.8.0 binaries and don't want to have to build them myself.... Sigh heahaches starting again
Members - Reputation: 100
Posted 16 January 2012 - 11:52 AM
MARS_999: It shouldn't be hard to get a clone with mercurial, there are instructions on the wiki. If you are on Windows, TortoiseHG makes it really easy to make a clone. HTH
Kulik from the CEGUI team
Members - Reputation: 265
Posted 18 January 2012 - 10:36 AM
It's a pretty young project so not everything is polished yet, but still sufficiently for most usages.
You can also replace their renderer with your own, which is a nice feature to me.
Ps: Since most GUI libs appear to have similar interfaces, it's not that hard to switch to another if you're not happy with one.
Edit: Disregard this if a WSIWYG editor is required. Although it wouldn't be too absurd to implement one with the GUI-Lib itself.
Members - Reputation: 107
Posted 20 January 2012 - 03:08 AM