Creating my second game AI
Members - Reputation: 231
Posted 07 January 2012 - 08:32 AM
Recently i participated in the Stanford AI course online and since then i tried to create some AI into my games (i am very new to programming). Last week i finished a game which implemented a very basic version of A*, just a simple 2D pathfinder trying to move to the goal in a labyrinth before the player does.
Right now i would like to give a go at developing an AI for a board game. Since i am still very new at this i would like to start at something not to difficult. Does anyone have any suggestions for a relatively simple board game that i can model an AI for?
Crossbones+ - Reputation: 1744
Posted 07 January 2012 - 08:58 AM
Writing Blog: The Aspiring Writer
Legacy - Black Prince Saga Book One - By Alexander Ballard
Current Projects: Rags to Riches - prototype increment game - Design V1
- Pocket Financial Assistant - app - Personal Finance Organizer and Budgeting Manager.
- End of Line - game- Cyberpunk Text Adventure Game.
Members - Reputation: 100
Posted 12 January 2012 - 04:21 AM
The main (and the most interesting) problem is to create a separate levels of AI (like easy, medium, hard), of course without computer's cheating:)