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Open Libraries (openGL, openAL, hawkNL, SDL)


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#1 TheRealMAN11   Members   -  Reputation: 142

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Posted 30 September 2001 - 07:47 AM

I was just wondering if using openGL for graphics, openGL for sound, hawkNL for networking, and SDL for input was the best possible combination of open, cross platform libraies. If there are any better combos please let me know. Matthew WebMaster www.Matt-Land.com

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#2 Null and Void   Moderators   -  Reputation: 1087

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Posted 30 September 2001 - 08:51 AM

There''s always more than one way to do something, and that way should work just fine. If you don''t need complex sound effects try using SDL for sound instead of OpenAL. Otherwise, just go ahead with OpenAL.

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#3 TheRealMAN11   Members   -  Reputation: 142

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Posted 01 October 2001 - 03:48 PM

Thanks, I was wondering if SDL has all or most the features of DirectInput (ie. can it do force feed back)

Matthew
WebMaster
www.Matt-Land.com

#4 Null and Void   Moderators   -  Reputation: 1087

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Posted 01 October 2001 - 04:58 PM

Not sure about force feedback, since that is a very very proprietary topic. Check the libsdl.org website. It can do joysticks and other stuff though...

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#5 Prosper/LOADED   Members   -  Reputation: 100

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Posted 02 October 2001 - 10:01 AM

Just a note :

Since you seem to be interested by open libraries, you should have a look to OpenIL (now known as DevIL), an open source library to load/save several image formats (BMP/JPG/PNG/many more...).

#6 Drizzt DoUrden   Members   -  Reputation: 100

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Posted 02 October 2001 - 10:05 AM

Do you guys have a list to any tutorials on HawkNL, SDL, OpenIL, etc?

#7 Null and Void   Moderators   -  Reputation: 1087

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Posted 02 October 2001 - 11:48 AM

There''s a link to the SDL Doc. Project on the front page of the SDL site (libsdl.org). It was more than enough for me to start using it.

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