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Finding the Correct PC Game Dev Route


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#1 DalisayDa   Members   -  Reputation: 100

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Posted 07 January 2012 - 12:23 PM

Hello!
I am an avid Computer Programmer, and have spent about 3 years now learning and attempting to be fully knowledgeable in different programming languages. I am strongest in Java, C, and C++. I am also very strong in Python and Perl. I am also a video game fanatic - especially in PC gaming. I was wondering if anyone could assist me by providing any preferred languages/tutorials/websites/books or any additional information that would help me get started with PC game development? I realize that my asking of these questions makes the process of learning game development seem somewhat linear and underestimated, but I am trying to find a good starting place. I have many game ideas and I have created small Java and C games on GUI applications. I have created many games on GUIs such as Bomberman, Tetris, Minesweeper, and my own demo of Fire Emblem(turn based rpg). Even though I have created working games on stand-alone applications and web applets, I REALLY want to create a strong in PC game development and find a correct route in order to do so.

I am fully open to any advice and suggestions at any time.
Please feel free to also email me at dalisay_david@hotmail.com .

Thank you,
Dave

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#2 menyo   Members   -  Reputation: 485

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Posted 07 January 2012 - 06:30 PM

The hard way: Learn DirectX or OpenGL to make games pretty much from scratch.

But since there are a lot of libraries already out there you might want to look into something like SDL for C++. Or even easier XNA for C#. Since you are experienced with C/C++ these should be a easy for you. These tools give you a lot of freedom, and if your all alone on this one you should really consider using a such a library/framework.

Current Project: TechnoFlux read all about it on my

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#3 boogyman19946   Members   -  Reputation: 1071

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Posted 07 January 2012 - 09:49 PM

It looks to me like you're on a pretty good path. I think it's up to you to figure out where to go now, really. You should ask yourself what you want to know and go learn. :)
"If highly skilled generalists are rare, though, then highly skilled innovators are priceless." - ApochPiQ

My personal links :)
- Khan Academy - For all your math needs
- Java API Documentation - For all your Java info needs :D
- C++ Standard Library Reference - For some of your C++ needs ^.^

#4 DalisayDa   Members   -  Reputation: 100

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Posted 10 January 2012 - 11:16 PM

Thank you, yes. I really enjoy projects such as those. I understand that OpenGL is friendly with C. I'll definitely look into SDL then. Thank you.




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