Galaxy under fire
We have been working on this project since 2008. It´s a 3D-online-RTS game which plays in the future (SciFi). You can trade, build, research and do real-time fights, every player is part of a fraction. The hole galaxy consists of lots of sectors, which consist of planets and on those are the provinces the player can own. On those provinces he/she can trade, research etc., but also fights are possible on the provinces or in the space. You can create your own units and configure them according to your research-status and needs. Therefore it´s highly configurable and you can build your unique armies. We also made a web-service which enables us to show real-time information on our website, rank the players/fractions etc. pp. All this is already working and can be tested.
Probably Freeware (financed by ads etc.)
None (same for us).
Target system: PC (currently supporting Windows, GNU/Linux, OSX)
Programming language: C++, GLSL
Artists tools: Up to you.
Graphic engine: Irrlicht ( http://irrlicht.sourceforge.net/ )
2D-Artist / UI-Designer for website, ingame graphics, website
2 C++ programmers (I´m one ;) )
1 GLSL programmer
1 for 3D-modeling and animation stuff
1 for 3D-model-texturing stuff
Comment here, send PM, send mail to badday<at>7bitfaster<.>de
Previous Work by Team:
None as a team, but some work as professionals in different technology companies.
We are not looking for someone just to make a couple of graphics, but for someone who likes to work in a team and wants to spend time on such a project.