Transform feedback particle problem
2 replies to this topic
Members - Reputation: 107
Posted 11 January 2012 - 02:55 PM
Hi, I've created a program that creates a particle system and it works perfectly on the computers at university, but when I run the program at home, the particles do not draw. Does anyone know the issue? If it helps, my graphics card is an ATI Radeon HD 5450, thanks.
Senior Moderators - Reputation: 13622
Posted 11 January 2012 - 03:45 PM
Did you originally develop this on an NVidia or Intel card? Because they are both very lenient about invalid shader code, where AMD is very strict. make sure you are printing out all the shader compilation/linking logs, and check if any errors or warnings show up...
Tristam MacDonald - Software Engineer @Amazon - [swiftcoding]