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Display Lists and Textures


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#1 glProgram   Members   -  Reputation: 122

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Posted 01 October 2001 - 12:51 AM

Normally if I don''t load a texture display lists will work. If I just even load the bitmap to memory(Not even generate the handle and bind it) the program crashes when a display list is called or because of some COMPLETELY unrelated pointer.

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