This article is So Simple Question.
Can extract ID3DXAnimationController from ID3DXFileData ?
I already loading 1 model ( 1 animation in model ). use LoadHierachyFromX()
But I Need more more more Only animation. Bip....
How to loading more more more Only animation ?
1. X File Parsing
use ParseObject( IDirectXFileData *pDataObj, IDirectXFileData *pParentDataObj
, DWORD Depth, void **Data, BOOL Reference )
2. X File Loading use LoadHierachyFromX() but No Drawing and Only Use ID3DXAnimationController
What's your BEST answer ?
IF you take 2, Is Good way ?
please... help me..........
Can extract ID3DXAnimationController from ID3DXFileData
Started by AquaMacker, Jan 23 2012 03:50 AM
5 replies to this topic
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#3 Members - Reputation: 521
Posted 24 January 2012 - 03:03 AM
Here's demo how to load animation and render it:
http://www.toymaker.info/Games/html/load_x_hierarchy.html
http://www.toymaker.info/Games/html/load_x_hierarchy.html
#5 Members - Reputation: 201
Posted 24 January 2012 - 03:17 AM
I ask Simple Question 2.
ID3DXAnimationController is Sharable ? or UnSharable ?
I make 2 Object.
These objects have same mesh, same biped. But Only Animation is Different.
I used animation of A to B Object.
Like this..
B->ID3DXAnimationController = A->ID3DXAnimationController;
It's not working...
ID3DXAnimationController is Sharable, Right ?
ID3DXAnimationController is Sharable ? or UnSharable ?
I make 2 Object.
These objects have same mesh, same biped. But Only Animation is Different.
I used animation of A to B Object.
Like this..
B->ID3DXAnimationController = A->ID3DXAnimationController;
It's not working...
ID3DXAnimationController is Sharable, Right ?






