I'm interested in information about how to find jump connections between nodes of a navigation mesh and how to store them.
To find jump connection does not mean to test for free jump space, in my opinion it is more about, where should I look for possible jump connections. For example if there is a box on a plane so there are at least 5 nodes in the navigation mesh and if I just concentrate at one node from the plane and the node from the top of the box, there are jumps from the edges of the plane node and from the center of this node to the top of the box. Is it usefull to just look for jumps from edges of nodes to edges of other nodes or what are useful restrictions to look for jump connections?
One jump can be described as a parabel, which is defined by a strength and an angle. Is there a way to describe several jumps form a line to another line, if it is usefull to look for jump connections just between edges of the navigation mesh nodes?
I tried hard to find any solid papers or anything addressing this topic. I would really appreciate any reference to good resources on that topic, because i feel like i am missing something (like totally missing the magic search keyword


















