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Posted 24 January 2012 - 04:21 PM
I'm trying to make a web based RTS game that's either isometric, or 3D with a fixed camera angle. I'm currently torn between using Flash or Unity3D (or webgl?), and I would want to hear you guys opinions on which is the best technology to use.
What I imagine to be the Pros of Flash:
- no additional plugin install (If I use Unity3D, I fear that many players will turn away due to the additional plugin required... I heard that they are planning to integrate Unity into Chrome and flash, but I'm not sure how long I need to wait for this to happen)
What I imagine to be the Cons of Flash:
- I haven't seen any 3D RTS coded in flash, so I'm not sure if flash can handle all the 3D renderings as smoothly.
- It's slowly getting replaced by other web technologies
Any suggestions/comments would be great!
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Posted 24 January 2012 - 05:34 PM
The voices in my head may not be real, but they have some good ideas!
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Posted 25 January 2012 - 04:47 AM
Are some drawbacks though - lack of complete control including of asset loading so everything is bundled into one massive swf (this may change though in the future)
Away3D is pretty decent, easy to use and you can modify the source.
Flare3D is even simpler to use for a lot of folks and comes with some integration with 3DsMax which can be a big help.
Alternativa has some great features but isn't open!
Webgl is an option but can be hard to work with (consistency amongst the browsers etc... and can be buggy) not to mention the code can be modified in realtime by anyone playing the game..easy cheating and hacking etc.. not to say that flash is immune but its much harder (an amateur can modify any js scripts and reload the page using their modified version)
http://unity.parnasmoto.ru/stalker/ - a fun flash game built in unity
http://www.youtube.com/watch?v=lRhdzs3OMcw&hd=1 - FlashTent Part 6 : Getting Started with Away3D 4.0 2/8 Alternatives to Away3D
http://flashdaily.net/post/16006569490/blacksun-game-technical-preview - a flash 3d game
http://flashdaily.net/post/16400124137/traffic-slam-2-flash-player-11-away3d - another flash 3d game
http://flashdaily.net - demos in general of new flash stuff
whilst flash is slowly getting replaced by the likes of webgl, its still a long way off fully stable. So unless you want to wait a long while I would crack on with flash or unity.
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Posted 27 January 2012 - 06:55 PM
The thing I've learned is don't start too big. Work on mini private projects and work your way up to making full fledged games. Educating yourself on video game design such as making a flowchart for your game before starting the actual game will make your life a lot easier.
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Posted 27 January 2012 - 07:39 PM
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Posted 28 January 2012 - 06:57 AM