Senior Staff - Reputation: 24611
Posted 26 January 2012 - 06:46 AM
I've used AudioJungle (third result from my search above) in the past and been pleased with the experience.
Have you considered talking to a composer about the price of having music created specifically for your game? Royalty free tracks from a library can be a great way to cut costs or if you need music to drop right into a project now, but you might be surprised how affordable some composers can be -- if you haven't already done so, it may be worth at least asking for some price estimates. There was recently a discussion of licensed vs original music if you'd like to read some thoughts on the matter.
Hope that helps!
- Jason Astle-Adams.