I'm trying to write a save/serialization system for my game, and I want to be able to serialize in binary mode. How can I do that? I know how to create binary ifstream and ofstream objects. Is it possible to do the same with regular ostream and istream?
How to use std::ostream and std::istream binary mode
Started by 3DModelerMan, Jan 26 2012 04:42 PM
2 replies to this topic
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Posted 30 January 2012 - 11:36 AM
I'm trying to write a save/serialization system for my game, and I want to be able to serialize in binary mode. How can I do that?
The C++ Middleware Writer can help with this and is often more efficient than another approach --
http://webEbenezer.net/comparison.html .
Brian
Ebenezer Enterprises
http://webEbenezer.net






