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Posted 28 January 2012 - 12:14 AM
http://www.mildspring.com - developing android games
Posted 28 January 2012 - 12:48 AM
Posted 28 January 2012 - 05:21 PM
I'd like to figure out how to deal with collision similar to arcanoid game only where the paddle can have slope different than 0.
An image is attached of what I'm trying to explain, and even though the paddle seems to be at 45 degree angle, I'd like it to be at any angle.
Ultimately I'd like to know how to calculate the trajectory after impact, but any help is greatly appreciated - including how to even detect that there was a collision.