Hero Engine, how flexible?
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Posted 28 January 2012 - 02:54 AM
Regarding the post title, seems it is only possible programing by its own script HSL, how flexible is it?
If what you are trying to do is an MMO (not necesarely MMORPG with the perma 1-3rd view) is it suitable?
Do you guys have any experience with it?
I have readed many posts against this engine but not argumented.
Thanks in advance,
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Posted 28 January 2012 - 04:25 AM
Build any kind of online game
You may think of HeroEngine with MMO-RPGs in mind, but now the engine architecture allows you to build any type of online game – from the hardcore to the casual, shooters, strategy games – almost anything you can imagine. You get complete control over all server and client dynamics because only HeroEngine’s scripting language is optimized for online games!
From the heroengine website, The engine itself seems flexible enough, you can also get sourcecode access if you contact them, (I'm assuming such a license is fairly expensive though) so as long as you don't need to do anything excessivly heavy computation wise that the engine doesn't allready handle then the scripting system HE provides should be more than enough.
The voices in my head may not be real, but they have some good ideas!
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Posted 28 January 2012 - 03:25 PM
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Posted 28 January 2012 - 04:44 PM
I believe the best quote was: "Swtor shipped despite HeroEngine".
If you mean game-engine as in the Hero Engine, then yes, i would agree its probably heavily modified... but that is -not- why one would use the Hero Engine. You use it because of the set of real-time tools it comes with as well as the fact you can plug it into hero cloud. Its why Bioware purchased a license to the pre-market copy.
Perhaps HE is better now, but Swtor probably doesn't use more than 10% of the original code, the code was gutted and rewritten almost everywhere. And specifically; real time collaboration was NOT used because it caused massive problems and the server is basically a from scratch rewrite. So, Swtor is not a very good example of HE abilities as there is very little similarity between them anymore.