Posted 08 November 2012 - 01:26 AM
Well, I decided to have a crack it. It was more for fun, since I don't think I can compete with this talent -.-'
“I was wrong, I was so wrong” The man mutters in a corner of a dark room, jumping at the slightest sound creeping from the door.
“So so wrong. No bell. No bell.” The man keeps muttering to himself, pulling out a slip of paper and a dirty pencil. He desperately spreads it across the floor, trying to scratch words into it. Halfway through, footsteps can be heard echoing through the door, making him jump at in unbridled fear. Wide-eyed, he quickened the pace of his writing, as he muttered to himself “Not long left. Not long left. Must warn whoever seeks the Tower. Must help. The beast cannot be controlled. Not be controlled. The bell is not real.” Suddenly a dark figure looms over him and he jerks away. As he scrambles desperately across the hard floor, bloodying his hands, the figure raises his hand and…something….stabs the man.
As his lifeless body lay in a pool of blood, the paper in his hand becomes soaked. The man appears as if he is looking at what he wrote on the slip of paper, before the blood washes it away.
“Don’t move, or face the Shadows…”
They say the bell has rung at noon ever since this village came about. At first, I only questioned this knowledge out of curiosity. Yet as I delved deeper into the mysteries of the Tower, I started to wonder….
Is there really a bell at all?
So it became my mission, to seek out the answers to this mysterious Tower that leaves this town with blank faces whenever the name comes to pass. I sought answers for so long, that what I believed to be my mission has long since become my obsession.
Yet I am close now, for whatever is in there hiding, waiting, has started to awaken. The children are disappearing for days on end, and when they come back they have the same blank faces as the villagers. I sought the answer as to why, yet I was only given more questions.
The only clue I found was the bell’s sound changing ever so slowly, as if it was crying in anguish. Somehow, whatever is making that noise must be related to this. It has started again, I must go.
Tonight will be the last night I see my friends disappear.
For tonight, the Tower will be within my grasp, and I shall seek out the answer that awaits me at the top…
That was the first one I decided to write, before looking at other posts.When you mentioned the Tower's strange noise, it gave me the idea of creating a "mistake" as such as to the cause of the noise. The player seeks out to discover why this bell is affecting the villagers only to find out that it is not a bell at all. Also, in all my stories I wanted to put mos to fhte games emphasise on the "Tower", since it would be most useful in whatever circumstance the story is set in. Like if it was set in the character's memories, the Tower would be the center of all his pain etc.
Now, onto the next one.
They say there is nothing in the world left to be explored, so why then are the murky depths of the ocean untouched…
“Please, Jordan. ANSWER ME! We were in our boat? Do you remember? We fell and woke up here.” I desperately cried as his passive face stared back at me.
“What are you talking about? We have lived here our entire life” Jordan answers with a dead pan voice. I stare at him in anguish and confusion, and just stand there as I understand nothing. Why can I remember our past, but my friends cannot? Suddenly the bell tolls and I glance up in determination.
This time…this time I will climb the Tower. Let us dance, Beast, to the answers I seek.
I wished to give thought on the place being somewhere Unknown in the world, like the "Cage of Eden" manga, where they go on a school trip and their plane ends up crashing on an Island that doesn't exist.
The bell rings again, its cries of anguish mocking me every day. For it knows that I can do nothing, I cannot stop my friends from walking to the Tower without complaint or emotion, I cannot prevent the cries of anguish from my fellow villagers as another friend never returns, and I cannot understand the reasoning’s behind all of this.
When did the Tower first appear? No-one knows, it was as if it wasn't there one day and suddenly it was. It just faded into the back of people’s memories, for it didn't matter to us as long as we could continue to live without hassle. Yet as our friends disappeared one by one, we began to question.
Is that Tower really doing nothing? Or is it the cause of all of this, this anguish, this pain and suffering, this hopelessness. This cannot go on forever, we are down to ten left. Ten people, out of a whole town.
I must stop this; I must seek the Tower’s top.
I must seek my answers, and pay the price for the knowledge.
Fear grips me, but there is no going back…
I wanted to generate a story that gives a sense of the character's "hopelessness", so it communicates to the player that the character himself is just as much stumped as you are. This provides a player-character connection, that stimulates their interest in said character and his story.
That's it, that is what I have. Hope you enjoy it.