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StretchRect filter mode for MSAA resolve


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#1 Scoob Droolins   Members   -  Reputation: 238

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Posted 30 January 2012 - 09:02 PM

When resolving a MSAA render target using D3D9 StretchRect, what effect, if any, does filter mode have - None, Point, Linear?

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#2 MJP   Moderators   -  Reputation: 11569

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Posted 31 January 2012 - 12:41 AM

No effect. The method used for filtering the samples during the resolve is typically just a linear box filter, while certain GPU's might support different resolve operations that are exposed through different quality levels.




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