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#1 ms75214   Members   -  Reputation: 92

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Posted 07 February 2012 - 03:13 PM

i made a background for my fighting game:

http://coolfone.comz...fight_back2.tif

is good or no?

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#2 FLeBlanc   Members   -  Reputation: 281

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Posted 07 February 2012 - 04:26 PM

I suggest uploading in a web-compatible format such as JPG or PNG so we can see it more easily.

#3 ms75214   Members   -  Reputation: 92

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Posted 07 February 2012 - 09:26 PM

View PostFLeBlanc, on 07 February 2012 - 04:26 PM, said:

I suggest uploading in a web-compatible format such as JPG or PNG so we can see it more easily.

ok

http://coolfone.comz.../fight/back.png

#4 menyo   Members   -  Reputation: 133

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Posted 11 February 2012 - 03:47 AM

Remove the windmills, they definitely look out of place. Other then that the environment looks nice and detailed, although very barren.

By looking at your other posts, if you want to use this to stick on your fighter images then the angle is way off, you look at a 20 to 30 degree angle onto this terrain where your characters are looked upon straight from the side. Use the same camera inside your 3D app to capture both your character frames and background.

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