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Rogue-Like Game Library. Mac


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#1 lilrooness   Members   -  Reputation: 127

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Posted 09 February 2012 - 10:16 AM

I am looking into making a "rogue-like" game, preferably in python/Java/C++ and it has to run on a mac. I have looked into using the libtcod library but there doesn't seem to be an easy way of compiling with that on a mac.

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#2 Ashaman73   Crossbones+   -  Reputation: 6960

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Posted 10 February 2012 - 04:15 AM

I am looking into making a "rogue-like" game, preferably in python/Java/C++ and it has to run on a mac. I have looked into using the libtcod library but there doesn't seem to be an easy way of compiling with that on a mac.

There should be lot of resources. Take a look at Jade for example or at Temple of the Roguelike for general infos about development of RLs.

#3 swiftcoder   Senior Moderators   -  Reputation: 9763

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Posted 10 February 2012 - 11:24 AM

Doryen/libtcod is generally my goto library for rogue-like development. You've already encountered it - what problems were you having compiling it for Mac?

I had it running on my MacBook Air as little as 6 months ago. There are 5+ pre-built Mac options on the downloads page, or with a few Makefile tweaks, you can build it yourself from source.

Tristam MacDonald - Software Engineer @Amazon - [swiftcoding]





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