Adding Social Components to Single Player experience
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Hi Everyone,[/font]
I'm in the midst of working on an IOS-based adventure / RPG that is single-player in nature. I've been thinking of ways to add elements to make it more social, without necessarily adding a multi-player or co-op component.[/font]
Here are a list of ideas so far:[/font]
-friends lists.[/font]
-embedded chat.[/font]
-achievements.[/font]
-leaderboards.[/font]
-shareable game stats.[/font]
-shareable items.[/font]
-Twitter / Facebook / YouTube -enabled sharing.[/font]
-ability to leave messages for other players in their game experience.[/font]
-having other gamer's characters show up in your world, like Thatgamecompany's "Journey" plans to do.[/font]
What about (optional) quests that require you and your friends to both complete objectives? You start the quest and send a notification to your friends. Once enough people have completed the task(s), you all get some rewards.
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