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Free Game Dev Software for Beginners


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#1 Deftwun   Members   -  Reputation: 100

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Posted 17 February 2012 - 06:52 PM

I'm writing an article for my site (Still under construction) on some of the cool new software available to game developers today for FREE. There's so much stuff out there these days it can be tough to keep track of it all.

I was hoping I could get a few ideas on the tools and software you use to get your games out there. It could be anything from SFML, Box2D,Gimp, Audacity, Unity, etc... anything goes. It's aimed towards beginners mainly but I'd like to hear of some advanced tools as well.

The main point of the article though is that it has to be free or open source.

Thanks!

Sponsor:

#2 Servant of the Lord   Crossbones+   -  Reputation: 17101

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Posted 17 February 2012 - 07:26 PM

For beginners? GameMaker (Very functional 'lite' version is free), Kodu, and Construct.
RPGMaker VX (costs like $60) is cool too, but isn't free.

It's perfectly fine to abbreviate my username to 'Servant' rather than copy+pasting it all the time.

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#3 mhagain   Crossbones+   -  Reputation: 7422

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Posted 17 February 2012 - 09:20 PM

Don't forget XNA and the Visual Studio Express editions. You can get a lot done with them (and even release your project commercially if you wish).

It appears that the gentleman thought C++ was extremely difficult and he was overjoyed that the machine was absorbing it; he understood that good C++ is difficult but the best C++ is well-nigh unintelligible.


#4 epreisz   Members   -  Reputation: 157

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Posted 17 February 2012 - 11:53 PM

Disclaimer: I work for GarageGames...

We built this tutorial for brand new developers. The entire tutorial can be done for free:
http://www.garagegames.com/fps
I am one of over 150,000 users of GarageGame's torque engine technology. Learn more about us at garagegames.com

#5 Memories are Better   Prime Members   -  Reputation: 769

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Posted 18 February 2012 - 02:21 AM

SlimDX, free, powerful and open source wrapper for DX, even though DirectX isnt open source (or at least thats what I always thought), learning curve is nice, has massive amounts of content and stuff to learn, I would recommend it to anyone who wants to learn DirectX in .net, has a lot of free time and is comfortable with their programming language.

For beginners in programming it isnt a good choice but if you are comfortable programming (just new to game programming) and know your maths SlimDX is a good choice for .net and DirectX is a good choice for C++. Some people probably will disagree with that but from a personal point of view I found more out about games, shaders, graphic programming etc through SlimDX than I did through XNA, Flex, SL, Unity.

#6 Deftwun   Members   -  Reputation: 100

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Posted 18 February 2012 - 04:01 PM

Good stuff! Just the kind of thing I was looking for. Anyone else have some suggestions?

#7 Marvel Magnum   Members   -  Reputation: 324

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Posted 19 February 2012 - 06:42 AM

Graphics Gale and TileStudio are awesome tools for 2D game arts creation. Sprite Sheet Packer is a awesome tool for packing your art.

#8 Deftwun   Members   -  Reputation: 100

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Posted 20 February 2012 - 06:25 PM

Hey thanks for leads guys! I'm still adding content but I should have a few articles up in the next week or so about some of the tools I've found. You can check out my site here. Thanks!




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