Free Game Dev Software for Beginners
Members - Reputation: 100
Posted 17 February 2012 - 06:52 PM
I was hoping I could get a few ideas on the tools and software you use to get your games out there. It could be anything from SFML, Box2D,Gimp, Audacity, Unity, etc... anything goes. It's aimed towards beginners mainly but I'd like to hear of some advanced tools as well.
The main point of the article though is that it has to be free or open source.
Crossbones+ - Reputation: 20961
Posted 17 February 2012 - 07:26 PM
RPGMaker VX (costs like $60) is cool too, but isn't free.
All glory be to the Man at the right hand... On David's throne the King will reign, and the Government will rest upon His shoulders. All the earth will see the salvation of God.
Of Stranger Flames - [indie turn-based rpg set in a para-historical French colony] | Indie RPG development journal
[Need web hosting? I personally like A Small Orange]
Crossbones+ - Reputation: 8275
Posted 17 February 2012 - 09:20 PM
It appears that the gentleman thought C++ was extremely difficult and he was overjoyed that the machine was absorbing it; he understood that good C++ is difficult but the best C++ is well-nigh unintelligible.
Prime Members - Reputation: 769
Posted 18 February 2012 - 02:21 AM
For beginners in programming it isnt a good choice but if you are comfortable programming (just new to game programming) and know your maths SlimDX is a good choice for .net and DirectX is a good choice for C++. Some people probably will disagree with that but from a personal point of view I found more out about games, shaders, graphic programming etc through SlimDX than I did through XNA, Flex, SL, Unity.