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SMLAA - a less blurry MLAA

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#1 qwerty7   Members   -  Reputation: 148

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Posted 21 February 2012 - 11:30 AM

http://vertexasylum....-anti-aliasing/

demo & source code included.

not the final version: there are some things that slow it down that I haven't gone through yet, but it's still faster than the current AMDs MLAA (http://www.geeks3d.c...code-available/) in most cases!

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#2 TiagoCosta   Members   -  Reputation: 234

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Posted 21 February 2012 - 05:28 PM

Thanks for sharing... I'll take a look at the source later!
Tiago Costa
Aqua Engine - my DirectX 11 game "engine" - In development






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