I wanted to inform you guys about a video tutorials series I'm making. At the moment I'm concentrating on XNA tutorials, but there will be more environments covered too.
Here's my channel: http://www.youtube.com/user/GDVLog
About myself, I'm a student majoring in information processing science, and I'm getting my bachelor's degree in two months or so. I have worked as a network / game logic programmer in a MMO project, and I've done some hobby projects including showcases in both UDK and Unity. I've also made an Android game called "WordSwap" (go get it from Market, it's free!) and I'm currently involved in a 3D engine project, which will be open-source when it's released. Also, I'm working as a project manager for our university's project course that involves making an education game for children.
I thought to start making these videos since I have some knowledge about the area of game making and it's always nice to help newcomers out there. Besides, I'm quite bored while waiting for the graduate classes to start, so this tutorial thingy will consume my spare time quite nicely! At the moment I have two videos in my channel, the first one is about basic XNA project set-up and drawing stuff on the screen, and second part is about structuring your project properly before making anything bigger.
The next tutorial is going to be less about game making and more about matrices and vectors and how they are used in games, where I explain just about everything you need to start making 2D or 3D games. I try to keep it as simple as possible, so it should fit for anyone regardless of their experience in math.
Well, that's about it. If you have any questions, corrections, comments, ideas for future tutorials etc., let me know! If you like my videos, please subscribe and upvote.



















