Jump to content



Android : import animation

  • You cannot reply to this topic
No replies to this topic

#1 EvilWeebl   Members   -  Reputation: 108

Like
0Likes
Like

Posted 22 February 2012 - 03:03 PM

Hi all,

I want to build an animated character for a 2d game but I want the limbs to be interchangeable. Imagine like a cardboard puppet where all the limbs are attached by pins. In essence what I want is for sprites to be attached to an animated skeleton system, understandably this isn't possible and I definitely don't want to be manually animating the character. Instead what I figure is I'd make some planes in 3ds max or something and attach them to an animated skeleton.

My question is how do I then import that into my android project and animate?

Ad:





We are working on generating results for this topic
PARTNERS