Hi all,
I want to build an animated character for a 2d game but I want the limbs to be interchangeable. Imagine like a cardboard puppet where all the limbs are attached by pins. In essence what I want is for sprites to be attached to an animated skeleton system, understandably this isn't possible and I definitely don't want to be manually animating the character. Instead what I figure is I'd make some planes in 3ds max or something and attach them to an animated skeleton.
My question is how do I then import that into my android project and animate?
Android : import animation
Started by EvilWeebl, Feb 22 2012 03:03 PM
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