Jump to content

  • Log In with Google      Sign In   
  • Create Account

We're offering banner ads on our site from just $5!

1. Details HERE. 2. GDNet+ Subscriptions HERE. 3. Ad upload HERE.


Need XNA 4.0 map generation help.


Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.

  • You cannot reply to this topic
No replies to this topic

#1 ArchColossus   Members   -  Reputation: 100

Like
0Likes
Like

Posted 22 February 2012 - 07:14 PM

I've been searching everywhere for someone who can help me with a project I'm working on, hopefully someone here can help. I'm trying to make a game that loads a 3D map from a picture based on pixel color. All I need is to get this map part working, but I don't know the code to do it. The map is a grid, so it shouldn't be difficult, but I need to know the code for loading a material (wall, floor), and putting the material in the right place. Please note, I'm NOT looking for a finished product, just the code that will do these two parts. Any help would be greatly appreciated.

Sponsor:



Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.



PARTNERS