I'm trying to figure out how to set up the projection for 2D drawing. I know to use glOrtho, but I'm wondering how I can set up the projection so that (-100.0,-100.0) is the top-left corner of the screen, and (100.0,100.0) is the bottom-right corner of the screen. Can anyone point me in the right direction?
Set up the projection for 2D drawing?
Started by Nyxenon, Feb 23 2012 09:26 PM
2 replies to this topic
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Posted 23 February 2012 - 10:38 PM
Did you look at the documentationfor glOrtho? Should be pretty self explanatory.
glOrtho(-100, 100, 100, -100, near, far) should be what you want.
glOrtho(-100, 100, 100, -100, near, far) should be what you want.
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#3 Members - Reputation: 104
Posted 23 February 2012 - 11:14 PM
That doesn't seem to be working though. I don't know if I'm drawing incorrectly or what, but my rectangle is definitely not showing up where it's supposed to. In fact, it's not showing up at all.
Edit: Figured it out. Turned out I had back-face culling on. No idea why.
Edit: Figured it out. Turned out I had back-face culling on. No idea why.


















