int pX = e.X; int pY = e.Y; int row = 0, col = 0; int[,] board = new int[3, 3]; if (pX >= 10 && pX = 30 && pY = 80 && pX = 30 && pY = 160 && pX = 30 && pY
2d array
Started by phil67rpg, Feb 23 2012 10:13 PM
1 reply to this topic
#1 Members - Reputation: 94
Posted 23 February 2012 - 10:13 PM
I am still working on my tic tac toe game using c#.I have done alot of research on how to use 2d arrays using c#.I am still confused on how to implement 2d arrays.here is some of the code I am working on.everything looks correct but for some reason I cant get to the drawline command or so it seems.I also stubbed out some code and it seems to work properly.
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#2 Members - Reputation: 94
Posted 23 February 2012 - 10:15 PM
sorry but I have mangled my code again.
here it is
int pX = e.X;
int pY = e.Y;
int row = 0, col = 0;
int[,] board = new int[3, 3];
if (pX >= 10 && pX <= 20 && pY >= 30 && pY <= 40)
{
board[row, col] = 1;
}
if (pX >= 80 && pX <= 90 && pY >= 30 && pY <= 40)
{
board[row, col+1] = 1;
}
if (pX >= 160 && pX <= 170 && pY >= 30 && pY <= 40)
{
board[row, col+2] = 1;
}
if (board[row,col] == 1 && board[row,col + 1] == 1 && board[row,col + 2] == 1)
{
Pen pn = new Pen(Color.Blue, 3);
g.DrawLine(pn, 0, 50, 200, 50);
}
here it is
int pX = e.X;
int pY = e.Y;
int row = 0, col = 0;
int[,] board = new int[3, 3];
if (pX >= 10 && pX <= 20 && pY >= 30 && pY <= 40)
{
board[row, col] = 1;
}
if (pX >= 80 && pX <= 90 && pY >= 30 && pY <= 40)
{
board[row, col+1] = 1;
}
if (pX >= 160 && pX <= 170 && pY >= 30 && pY <= 40)
{
board[row, col+2] = 1;
}
if (board[row,col] == 1 && board[row,col + 1] == 1 && board[row,col + 2] == 1)
{
Pen pn = new Pen(Color.Blue, 3);
g.DrawLine(pn, 0, 50, 200, 50);
}


















