What is the difference between Rendering in Layers and Rendering in Passes?
Members - Reputation: 95
Posted 28 February 2012 - 07:58 PM
Here we can see the differences between Rendering in Layers, Rendering in Passes, and Maya Render Layer.
Maya Render Layer:
This is the name of control rendering output function of Maya. As before we would separate layers which have to keep in the archives, at the time a scene is rendering, the layers would proliferate, just like cells, usually one to five or six. If you want to change the camera or act, we have to send the original files to our colleagues for modifying, and separate these layers again. It’s a nightmare for all of us Lighting Artists. However, Maya allow us to gain the same effects just in one scene, and in general, the results are stable.
Rendering in Layers: this is to render individually the different objects which are in one scene. To do this we can adjusted the materials and color convenient in the post production stage.
Furthermore, pass types include: Color pass, Highlight pass, Reflection pass, Occlusion pass, Mask pass, Shadow pass, Depth pass, Effect passes.
For me, [link to my product] is useful for your large-scaled rendering work. Hope this will help you in your rendering work.
Crossbones+ - Reputation: 4881
Posted 28 February 2012 - 08:15 PM
My more Popular Tutorial Series:
Moderators - Reputation: 22336
Posted 28 February 2012 - 08:31 PM
@amile duan - please don't post (disguised) marketing spam posts outside of the Your Announcements forum. You've already been warned about this in the past.