Jump to content

  • Log In with Google      Sign In   
  • Create Account

FREE SOFTWARE GIVEAWAY

We have 4 x Pro Licences (valued at $59 each) for 2d modular animation software Spriter to give away in this Thursday's GDNet Direct email newsletter.


Read more in this forum topic or make sure you're signed up (from the right-hand sidebar on the homepage) and read Thursday's newsletter to get in the running!


[C++] Frame Limiting


Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.

  • You cannot reply to this topic
1 reply to this topic

#1 lDantonl   Members   -  Reputation: 100

Like
0Likes
Like

Posted 29 February 2012 - 12:36 PM

Hey guys, working on my first C++ game engine, and i'm stuck on frame limiting. do you guys have any recommendations/sample code for what i should do? it's kind of a huge wall that i can't really work around right now. Thanks alot

Sponsor:

#2 Jeffreyp   Members   -  Reputation: 178

Like
1Likes
Like

Posted 29 February 2012 - 01:59 PM

Look at this thread




Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.



PARTNERS