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Demo levels for engine development


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#1 zacaj   Members   -  Reputation: 643

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Posted 02 March 2012 - 04:24 PM

I was wondering if there are any newer games/engines (preferably post bump-mapping at least) that have an open (or at least reverse engineered) map/level format so that I could load some of the levels from the game into the renderer/engine Im making just so I can test how it looks in 'real world' scenarios without spending a few weeks making my own level.

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#2 Tsus   Members   -  Reputation: 990

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Posted 02 March 2012 - 05:08 PM

Hi,

I would be interested in some nice (preferably very big) test levels, too. Posted Image
I'm tired of looking at Crytek Sponza all the time. Posted Image
Here is, what I found so far:Cheers!

Acagamics e.V. – IGDA Student Game Development Club (University of Magdeburg, Germany)


#3 xycsoscyx   GDNet+   -  Reputation: 318

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Posted 06 March 2012 - 06:31 PM

There's also a ton of info about Doom3/Quake4 levels and they are relatively easy to load. The format is a pure text based one which requires a little extra work (calculating normals/tangents/etc) but work well for a demo. There are also a ton of resources with free levels/textures from different map makers and modders. If you're just looking for some raw data to test out, I'd recommend that.




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