Any good recommendations book for complete system engineering for game design?
Members - Reputation: 100
Posted 03 March 2012 - 03:21 AM
I need the complete example of the system analysis and design phase (ex:UML)
So far, I found this book only:
Software Engineering for Game Developers [With CDROM]
by John P. Flynt, Omar Salem
however its been sold out in amazon and Im looking for its CD-Rom which contains the UML data for a game.
Anyway, looking that its been published in 2004, is there any newer books in the same area that give depth system engineering explanation and example in game design?
Staff - Reputation: 8882
Posted 06 March 2012 - 12:44 AM
If it helps though, remember that games aren't all that special -- they're just like any other type of software, and you can apply the lessons you learn from books that aren't focussed specifically on games. If this sort of topic interests you you're probably best of looking for general software design and engineering books rather than references which discuss games.
Sorry my answer isn't more specific, but does that help at all?
- Jason Astle-Adams.
Members - Reputation: 391
Posted 07 March 2012 - 02:53 PM
Did I mention it was brilliant...?