I propose that Mages by nature should be unbalanced and therefore hax.
I was thinking that Mages would simply be overpowered. Sure, everyone loves aa flashy move, except for those warriors, but you have now neglected any balance whatsoever. Possibly by giving more importance to warriors could you hope to balance it or maybe a thief can run around the blast but as said before, balance is the exact idea of a meta game.
The old balance rule applies, as in every good rpg. If there is a very powerful mage, than that mage must be easily killed as well, in special situations, at last. a special weakness
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