Please help me - old web dev guy needs insight into becoming a game dev
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Posted 08 March 2012 - 03:07 PM
First, sorry for my bad english, it's not my mother tongue.
I've just started learning Unity and C#. It is quite easy and fun, though I would really like to start working right now! I can't stand doing another "personal projects" for the sake of learning. I've done this quite enough in my young days, learning Flash at home etc. I would love to work with a team on some real project, and learning while doing it.
I just don't know what I should do exactly. The thing is I'd also like to work on the art side of a game, I have a lot of ideas, I know a couple of things about style and stuff... I'm a very creative person and I'm not sure I should concentrate on coding, though this is what I do for a living since 10+ years.
Anyway. Any sort of idea or suggestion is welcome, I just need some fresh air and a few tips.
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Posted 08 March 2012 - 04:26 PM
Please read the breaking in FAQs. I believe they cover your question pretty thoroughly.
Check out my book, Game Development with Unity, aimed at beginners who want to build fun games fast.
Also check out my personal website at bryanwagstaff.com, where I occasionally write about assorted stuff.
Moderators - Reputation: 14538
Posted 08 March 2012 - 09:36 PM
Making games fun and getting them done.
Please do not PM me. My email address is easy to find, but note that I do not give private advice.
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Posted 09 March 2012 - 01:14 AM
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Posted 12 March 2012 - 10:45 PM
One thing that you might consider is taking a look at UI design and development. Several games use a middle-ware solution called Scaleform which uses Flash, and your combination of fine arts, scripting, and Flash experience could make you the perfect candidate.
For example: http://jobs.gamasutr...words=interface