Jump to content

  • Log In with Google      Sign In   
  • Create Account


Unable to render text using C# & SlimDX (DirectX 11)


Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.

  • You cannot reply to this topic
No replies to this topic

#1 pankajsachdeva85   Members   -  Reputation: 100

Like
0Likes
Like

Posted 09 March 2012 - 02:13 AM

Hi,

I am trying to render text using in the MiniTri11 sample application that comes with SlimDX SDK. I am using the SpriteRenderer & SpriteFront (that can generate a sprite sheet of glyphs using GDI+) class as implemented this project. But some how I am unable to identify why text does not show up on screen.

I have attached the sample that I have prepared, with this post. If, anyone of you guys could help me in doing it, I'll be highly thankful.

Thank You,
Pankaj

Attached Files



Sponsor:



Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.



PARTNERS