I am trying to render text using in the MiniTri11 sample application that comes with SlimDX SDK. I am using the SpriteRenderer & SpriteFront (that can generate a sprite sheet of glyphs using GDI+) class as implemented this project. But some how I am unable to identify why text does not show up on screen.
I have attached the sample that I have prepared, with this post. If, anyone of you guys could help me in doing it, I'll be highly thankful.