Rendering geometry in wireframe
Members - Reputation: 153
Posted 09 March 2012 - 07:54 PM
I'm rendering some geometry in directx9 with the DrawIndexedPrimitive function by passing in the number of verts indices etc, using the triangle list primitive.
I want to render the geometry in wireframe using the line list or line strip primitive but I cant figure out how to do this.
I dont know what to put into the prim count paramater.
Could anybody explain how to do this?
Members - Reputation: 3797
Posted 09 March 2012 - 07:59 PM
It appears that the gentleman thought C++ was extremely difficult and he was overjoyed that the machine was absorbing it; he understood that good C++ is difficult but the best C++ is well-nigh unintelligible.
Moderators - Reputation: 2471
Posted 10 March 2012 - 03:16 PM