Beginner.. Where to start? Could use advice..
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Posted 19 March 2012 - 08:51 PM
I've always wanted to make my own mmo, something not too flashy such as WoW or SWTOR, more of a browser based game, such as runescape, or even something text based like bootleggers. Now, obviously it took them years to do this, and I don't mind devoting that kind of time to it. I have a lot of free time.
What I'm asking, is mainly what resources, along with what coding languages and all that would I need to develop a game similar to runescape? I'm talking what languages, what programs, and how could I learn to do all this in an efficient manor?
Money is something I don't have a lot of at the moment. But suggestions to paid programs still would help as I could save for them.
Honestly, I have a lot of ideas for games, but I don't have the programming knowledge as of yet. I wish to obtain this knowledge and work my way towards my own game, and hopefully by then I'll have the money for either my own servers, or to rent servers for them.
All I'm asking you here is to point me in the right direction. I have no interest in single player games at the moment, only mmorpgs. If getting to that point means single player first, thats fine, but its not my main focus.
Thank you for your time.
Crossbones+ - Reputation: 5178
Posted 20 March 2012 - 08:02 AM
Now to actually answer your question, read this guide. It answers pretty much all the technical questions you might have.
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Members - Reputation: 205
Posted 20 March 2012 - 04:52 PM
It's a pretty comprehensive online text book. Go through all that, and then look at this: http://lazyfoo.net/articles/article01/index.php
It's going to take time. I've been trying to make games since I was 13, when some friends and I planned out an entire MMO similar to WoW. When the time came to "put it in the computer" (as we thought then) we realized that none of us was a programmer, nor could any of us use 3d modeling software or even animate efficiently in Flash. Don't start there. It's been a long road to where I am now: programming Space Invaders.
So start at the beginning, and work forward. It's better that way I've learned. Haha
Hope this helps,
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